Health Points – Gamified but how?

In the framework of our KA1 project training course in Palermo the Health Points projects was presented as an example of making use of gamified elements in a Moodle environment.

13 educators from adult education and universities worked together on exemplary training activities on health prevention for young disadvantaged people with the aim to become familiar with opportunities that Moodle offers in terms of interactivity and the use of gamified elements. They developed for example an interactive video on eating and drinking habits, a map with food and alimentary traditions at global level, a memory on celebraties that have abused of drugs or alcohol to show the effects of the abuse … . This was very revealing and inspiring and helped enormously to develop subsequently the learning units for the Health Points project.

Health Points – Website online

The Health Points team announces that its website is now online. It will give you all background information on the project and deliver regular updates on the project’s current development.

Based on the user consultations and the former Health Box project, the team is currently developing the interactive game addressing disadvantaged young adults with the aim to promote their health literacy, healthier lifestyles and wider well-being.

Find out more on the Health Points website.

Health Points – User consultations

The project aims to develop an attractive interactive game-based learning strategy and accompanying resources to support trainers and educators working with disadvantaged young adults, in order to increase their capacity, competency and the resources available to them to promote healthier lifestyles and wider well-being.

To find out which health topics are of particular interest and should thus be considered in the development of the game, all Health Points partners consulted both trainers and young people to ask them about their perceptions and interests. Continue reading

Health Points launched in London

The 2-year project Health Points funded under Erasmus+ was officially launched in the premises of the coordinator Rinova on the 30th and 31st January in London.

Health Points intends to develop a new, game-based resource to promote health and well-being for tutors and trainers who are working in a variety of educational contexts with young adults.There is a crucial need to improve health literacy among young adults, especially those who are from disadvantaged contexts. Much ill-health in adulthood has its roots in earlier life, and conditions such as diabetes and obesity can impact negatively on employability as well as life prospects more widely. Continue reading